Monday, June 4, 2012

The Painted Rose


Hello everyone,
I just wanted to preview some features for my game, and go over some of the features I'll be adding soon, so
lets start off with some screen shots of the new main menu interface (with updated status windows) and the
debug/creation/editing mode for my class grid system.



Other features include:
  • Unique Animated Battlers, and characters
  • My own animated battle system - Using hotkeys instead of the command menu
  • A Card Based Mini-Game (idea by Michael Clark) Basically the player uses empty soul cards to capture wounded enemies, then the player can duel other npc's with them (allowing the player to level the monster captured by the card starting from level 1) Each level increases stats, skills, etc its like a game within a game. You can also make bets
  • A unique Skill system which allows the player to equip Hot Key skills in the menu (also being able to view the skill in battle from the menu) Each skill costs AP and you can gain AP from the Class Grid, Each skill once assigned a hot key can be executed in battle.
  • I added in and beautified my crafting system, so that players can create special armor and weapons. Or even Cook Foods to heal with in battle (players gather materials through killing enemies or mining/farming)
  • The Class Grid system, allows the player to level through a grid instead of the Normal leveling stat increase per level. The grid offers stats, as well as skills and skill sets, a skill set gives an initial skill then more powerful versions of that skill per level. You must master a point on the grid to unlock the points around it.
Those are just some of the features in The Painted Rose (name may change) I hope you enjoyed reading :)

Also look forward to my Mouse Map Script Being released today.

Thanks
Luke (azrith001)


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